Hey, I'm designing a Starcraft: Remastered RPG for 2 players. If you want to know what different AI scripts do you need a script editor.Ĭheck out for resources on UMS map making. There are "area town scripts" that you can run on additional bases though. You can also only run one "main script" per player. Insane AI scripts, and any campaign AI scrips in general, need to be run on a location around the AI player's base to function properly though. It's hard to give you any specific advice without knowing what your map actually looks like and what you want to achieve. BWAPI would almost certainly be over the top though. What exactly you need depends on the kind of UMS you want to run. BWAPI is also restricted to 1.16 at the moment. Thirdly there are external AIs that interact with the game via the BWAPI, these are the ones that the tournaments are running for. This requires some modding tools and can only be done with patch 1.16 pre-remastered BW. Then there are custom AI scripts that you can write yourself, but that would actually require a patch launcher to "inject" them into the game. #2 There are standard AI scripts (such as you are using in those triggers).
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